Course Information for Spring 2017
Time: TR 08:00-09:30 (lecture)
Place: Davis 117
Prof. Bruce A. Maxwell
Office: Davis 112
Office hours: knock
An introduction to computer graphics covering 2-D graphic primitives, clipping graphic objects to boundaries, linear transformations, creating and representing 3-D objects, converting 3-D models into 2-D images, and rendering complex 3-D scenes made of thousands of polygons. Students will build a comprehensive 3-D rendering engine in sequential weekly projects for which they generate images and develop portfolios of their own work.
P. Shirley, Fundamentals of Computer Graphics, 4th ed, AK Peters Ltd, 2015.