Course Information for January 2009
Time: MTR 9am-4pm
Place: Olin 323
Prof. Bruce A. Maxwell
Office: Mudd 403
Office hours: Knock
The course is about creating a game. Along the way there will be short homework assignments that will help you to learn about game design. On Thursday afternoon of each week, your group will give a short presentation about your game design and implementation to the rest of the class. Over the course of the term, you should keep examples of work you do, whether or not it ends up in the final game design. These examples will form your portfolio at the end of the term, which should be a collection of work that you can show to demonstrate your abilities.
Those of you continuing on in CS 451 should probably pick up Maurina's The Game Programmer's Guide to Torque.