#include "cstk2.h" typedef struct Account { char *name; int balance; } Account; int main() { Stack *stack = stk_create(10); for (int i = 0; i < 5; i++) { int *x = (int *)malloc(sizeof(int)); *x = i; stk_push(stack, x); } Account account = {"Max Bender", 10}; stk_push(stack, &account); // MARK 1 - draw current contents of stack and relevant contents of heap return 0; }