Due: Friday, May 5, 2017, 11:59 pm
3D Scenes
The assignment this week has two parts. First (task 1 - 3), demonstrate use
of the 3D turtle and build some interesting 3D shapes. Second (task 4),
pick one significant extension of the system and design and implement your
own solution. The list of extensions given below is not all-inclusive, and
you should feel free to pick your own. The key is to demonstrate how
you can define a task, design a solution, and implement the solution
so the computer can complete the task. Efficient and elegant solutions
are the optimal outcome.
Tasks
-
Make at least four new 3D shape classes, like a box or a house. Use
strings, just like you did for the square and triangle classes. You
can use parameterized strings, which should make the task easier.
An image with examples of all of your 3D shapes is required image
1. In this image, demo at least 2 different styles.
- Make at least one of your functions recursive. These functions can be
the required methods of your classes or the methods for your
extensions.
Screenshots of these functions should be included in your
writeup.
-
Make a 3D scene that incorporates your shapes. Your scene can be
abstract, artistic, or realistic. Try to maximize the complexity of
the scene, while minimizing the amount of code you have to write. For
this task, spend some time thinking about your design before you start
to code. Talk about your design in your writeup. Note that
complexity may not mean lots of objects. Having lots of small stuff
will slow down the interactive viewing.
Two images of your scene from different points of view are required
images 2 and 3.
-
Do something interesting within this context. Make sure you have a
clear description of the task. Design a solution you think will
work and then implement the solution. The difficulty of the task
is not necessarily as important as following a structured process
so you understand what the computer needs to do and how to do
it. The design of your solution should be part of your
writeup. Note: you can choose something from the list of
extensions, if you would like. If you are wondering how we will
grade it, then keep this is mind: we don't simply count the number
of extensions you do. We look at the quality. If this task allows
you to do something spectacular, then it may get you over the
25/30 mark.
An image demonstrating your improved code is required image 4.
Extensions
-
Design multiple 3D, parameterized L-systems. Explain the goal of your
design and the elements of the L-system that achieve it.
-
Pick an NPR style you like but have not yet implemented. Try Jackson
Pollack, for example. Make sure the style extends to 3D.
-
Pick some semi-complex shapes and create efficient designs for them.
Wire frame geodesic spheres, or dodecahedrons, for example, are
interesting shapes with lots of regularity to them.
-
Make an additional scene.
-
Use the 3D turtle to create an interactive tool for creating
L-systems. Take user input from the command line to define base
strings and rules.
-
The 3D turtle allows you to attach a function to the right mouse
button. Whenever the user clicks the right mouse button in the
window, the function gets called. How could you use this to make an
interactive program? (Try running the 3D turtle python file directly
and use the right mouse button, then look at the test method to see
how it's done.)
-
Design a generic shape class that reads its string from a file. See if
you can combine this with some interactivity so the user can edit a
string and then look at the result immediately.
Write-up and Hand-in
Turn in your code by putting it into your private hand-in directory on the
Courses server. All files should be organized in a folder titled "Project
11" and you should include only those files necessary to run the program.
We will grade all files turned in, so please do not turn in old,
non-working, versions of files.
Make a new wiki page for your
assignment. Put the label cs151s17project11 in the label field
on the bottom of the page. But give the page a meaningful title (e.g.
Ying's Project 11).
In general, your intended audience for your write-up is your peers not in
the class. Your goal should be to be able to use it to explain to friends
what you accomplished in this project and to give them a sense of how you
did it. Follow the outline below.
-
A brief summary of the task, in your own words. This should be no
more than a few sentences. Give the reader context and identify the
key purpose of the assignment.
-
A description of your solution to the tasks, including any images
you created. This should be a description of the form and
functionality of your final code. You may want to incorporate code
snippets in your description to point out relevant features. Note
any unique computational solutions you developed. Code snippets
should be small segments of code--usually less than a whole
function--that demonstrate a particular concept. If you find
yourself including more than 5-10 lines of code, it's probably not a
snippet. You should not include all your code in the writeup
-
A description of any extensions you undertook, including images
demonstrating those extensions. If you added any modules,
functions, or other design components, note their structure and the
algorithms you used.
-
A brief description (1-3 sentences) of what you learned.
-
A list of people you worked with, including TAs, and professors.
Include in that list anyone whose code you may have seen, such as those
of friends who have taken the course in a previous semester.
-
Don't forget to label your writeup so that it is easy for others to find.
For this lab, use
cs151s17project11
To check whether you've made your code snippets and the associated
text clear, you may ask yourself the following questions:
- Does the text describe the context of the code snippet within the
code?
- Does the text describe the purpose of the code snippet (i.e. what
your goal was when you wrote the code)?
- Does the text describe the overall strategy taken by the code
snippet? (e.g. loop over the list so that each element could be
capitalized)
- Does the code snippet itself make the write-up clearer than it
would be without the code snippet? (Does the specific example
help?)
- Is the code snippet as short as possible? (It should be possible
to make your point with 5-10 lines of code).
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